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Sid Meier's Civilization IV
Sid Meier's Civilization IV

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From: 2K Games
Category: Video Games

List Price: $29.99
Buy New: $11.95
You Save: $18.04 (60%)



New (34) Used (22) Collectible (2)  from $9.89

Avg. Customer Rating: 3.0 out of 5 stars 365 reviews
Sales Rank: 1317

Platforms: Windows Xp, Windows 2000
ESRB: Everyone 10+
Media: CD-ROM
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 5 - 20 years
Shipping Weight (lbs): 2.1
Dimensions (in): 5 x 1 x 4

MPN: 710425217128
Model: 710425217128
UPC: 710425217128
EAN: 0710425217128
ASIN: B000BC38K6

Release Date: October 24, 2005
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 1-5 of 365
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... 73   NEXT »

2 out of 5 stars Pretty...confusing.   November 15, 2008
There's a trend rooted in graphic technology these days. It seems that people are willing to let their imaginations run wild and turn that into a visual. Sounds good but I've found this method usually distracts from the essense of what a good product is. The biggest examples of this I can immediately cite are the newer Star Wars movies and the Indiana Jones Crystal Skull episode. In both cases the essense is drowned beneath interesting visuals. I feel that way about Civ IV.

I began my interest in the Civ series back at Civ II. Like most I was drawn into many hours of play often of the expense of my mental alertness the next morning. But which is more important: studying to pass some measly English exam or preparing a decent strategy to finally stick it to those (insert enemy civilization, namely those pesky Mogolians) and move on to head a peaceful, productive new world order who might some day consider me "Chris the Magnificent"?

Now Civ 2 wasn't necessarily as easy to grasp as say Pac Man, but it didn't take a PhD either. It is a pretty straight forward, logical game. In my opinion, part of its ease of use comes from it's visual simplicity. Much of what we see on screen symbolizes something else, so why make it complicated? Do three realistic characters represent an army better than a simple single 2D character? I do like the map, but again, the look makes movement tricky. And the whole 'I can't see what I'm near unless I'm there all the time', while realistic (until sattelite development), doesn't give me enough information to play fairly with an AI unit that already knows my every move. On top of this, who doesn't miss the advisors and wonders from Civ 2? I miss real people talking with me and real pictures of what really exist(ed).

I think this game might appeal to those who've never played the earlier versions but for me it seems like a lot of gloss and confusing additions to an already great game. I think the first Activision Civ (Civ III) tried to pick up where CivII finishes but did it so poorly people lost interest. Perhaps Alpha Centauri is where I need to go next as I still haven't found a continuation of Civ II that tops it.

Oh yeah, it'd be nice if they could make a version/patch of Civ II that runs on XP. Talk about being buried in history.



5 out of 5 stars Addicting   November 2, 2008
This is a very engaging and addictive game. I stay up night after night FAR past my 'bed time' playing this game. Good stuff


5 out of 5 stars Fantastic, Underrated Game   October 9, 2008
 1 out of 1 found this review helpful

I have no idea how this is averaging only three stars, because Civ IV (along with Beyond the Sword) is without a doubt the most balanced and entertaining turn-based strategy games ever made, and a serious contender for the best PC title released this decade.

This game is not for you if you:
- don't like time-intensive games that you'll almost certainly not finish in one sitting
- don't like strategy games in general and turn-based strategy games in particular

If either of those statements apply to you, don't buy Civilization IV. Otherwise, almost every serious criticism of previous turn-based strategy games has been addressed:
- You can choose to micromanage or simply have the AI take care of city and worker management-- the latter works perfectly fine for the first few difficulty levels. This removes a huge chunk of gameplay that may people find tedious.
- It's possible and oftentimes preferable) to win cultural, religious, or scientific victories. Combat is not a prerequisite to victory, particularly on the lower difficulty levels.
- There are a dozen different randomly generated map types, many difficulty levels, and a wealth of options. The game's extraordinarily replayable... especially since there is quite a bit of third-party, user-generated content you can download.
- The graphics are nice but not good enough that they overwhelm the gameplay or require a state-of-the-art computer.
- Combat is easy to learn but difficult to master.

Basically, just get it and play it if you haven't already.



5 out of 5 stars Great game   September 20, 2008
Provides hours of challenging fun. I like the new additions to the original Civilization 4 game. Its nice to see that spies have returned to the game.


4 out of 5 stars That old "Just one more turn" feeling   September 19, 2008
I played the Revolutions demo on Xbox Live and sought a demo on PC and I liked that even more. The product delivered on what was in the demo.

If you don't know the Civilizations series, but you liked Sim City (especially its earlier incarnations) you'll definitely like Civ IV. You can actually get more involved, if you choose, in smaller issues.

On the practical side, there's good and bad. It runs almost perfectly on my Lenovo laptop, unlike the first-person-shooters made by a certain famous rocket-launching individual in Texas. The flaw was that my laptop is wide-screen and the game had to be persuaded to use the screen's 1280x800 native resolution. And there's DRM. Not exactly unheard of but it's the kind of thing that could cause trouble.



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