| Medal of Honor Airborne | 
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| From: Electronic Arts Category: Video Games
List Price: $9.99 Buy New: $7.99 You Save: $2.00 (20%)
New (14) Used (19) from $4.55
Avg. Customer Rating: 60 reviews Sales Rank: 807
Platforms: Windows Vista, Windows Xp, Windows 2000 ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 0.4 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15284 UPC: 014633152845 EAN: 0014633152845 ASIN: B000PS1HMM
Release Date: September 4, 2007 Availability: Usually ships in 1-2 business days
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| Features:
| | PC Games Software; for PC | | | Published by Electronic Arts |
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Product Description In Medal Of Honor: Airborne, you'll step into the boots of Boyd Travers, Private First Class of the 82nd Airborne Division. Engage in battles throughout Europe, from rocky beginnings in Sicily to war-winning triumphs in Germany. Each mission begins behind enemy lines, with an intense and fully interactive airdrop. Your ability to determine your own starting point dramatically changes the way each mission plays out. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of authentic, customizable weapons are at your disposal, each with distinct characteristics. Choose your path in this free roaming FPS environment. Medal of Honor Airborne will also feature exceptionally photo-realistic characters, adding to the intensity of the cinematic, story-driven game.
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| Customer Reviews: Read 55 more reviews...
MofH Airborne November 25, 2008 A very fun game that is way too short. There are some anomalies like when my character gets stuck in walls and I have to commit suicide to restart. Or the shadows of dead Germans show throw the boxcars onto the ground.
A great concept with the upgrades for weapons and good quality on the realistic peak and shoot ability. The Quality Control department was ether low budget or unqualified and rushed to get it out on its release date. The rank is the same on every Soldier regardless of title which is annoying to a career Soldier.
Overall its fun and I am looking forward to a patch and expansion or second edition. As long as they keep it under 20 bucks unless, it's much longer than MofH AB.
More fun, and more replayable than Call of Duty 4 October 1, 2008 Being a long-time Call of Duty fan, and after reading many negative reviews about this game, I was originally skeptical. I didn't even know if it would work with my x64 PC after reports of compatibility issues.
I needn't have worried. I experienced zero problems installing, patching, or playing this game on my 64 bit operating system.
I also found it more fun, and much more replayable than Call of Duty 4.
Each of the six single player missions takes place on a huge, open map; so the missions are actually quite long.
There are many objectives in each mission, which can be completed in any order, and approached from any direction on the map; so you'll never play the same game twice.
There is no way to save the game (just like Call of Duty 4). The game is auto-saved every time you complete an objective. If you die, you re-spawn in an airplane, ready to jump out and fight right where you left off (if you want to, because you can land anywhere you want and work on whatever objective you want).
Performance was slightly better than Call of Duty 4. Medal of Honor: Airborne, running at 1440x900 resolution, performed similarly to Call of Duty 4 running at 1280x800 resolution; with all other settings maxed out in both games.
My hardware: Gateway P-6860 FX notebook PC with:
Windows Vista Home Premium x64 SP1
4 GB DDR2 ram
Intel Core 2 Duo T5550 1.8 GHz dual core cpu
nVIDIA Geforce 8800M GTS with 512 MB video memory
If there's anything I don't like about the game, it's that the patches are very large and take a long time to install.
Excellent September 30, 2008 Yet another good addition to the MOH series. Kudos to the development team and the graphix designers. Looking fwd to the next MOH.
Okay WW2 FPS August 31, 2008 2 out of 2 found this review helpful
A lot of people seem to not like this and, while I can understand their points, I found this okay if a little frustrating a times.
Basically you drop into the action taking a hard route or an easy one, then you go for your objectives via a variety of bad guys. Frustrations include a long time between checkpoint saves,the fact you have to keep parachuting in despite your checkpoint being on the ground, and the strange addition of hard to kill super-soldiers(?) near the end!
On the plus side the graphics are lovely and it can be intense fun at times. My XP machine was top spec two years ago but managed to cope well, (apart from some occasional freezing) and still enjoyed this. Yep it could have been better but it is still an acceptable shooter that will entertain you for a few hours
Why this is an OUTSTANDING game August 29, 2008 0 out of 1 found this review helpful
First, let me say a few important words about the WWII First Person Shooter (FPS) genre:
Generally people think the market is; first, saturated with lots and lots of choices, and second, shrinking. In my opinion, the market is flooded with tons of junk, but only has 5 real true quality offerings for the PC. So I will continue to fork over $50 for each and every high quality product that hits the market - to me, they are worth it. I can't get enough of the gritty European WWII flavor offered. So yes, if you offer junk, the market is flooded and shrinking. If you hit the mark (like this game did) sales should be good - I know I will pay for quality.
To make this review helpful to you, let me list the genre games I consider worth $50 (if you don't own them, they are all MUST BUYS). Generally I don't care for weak graphics, choppy or linear game play, Pacific battlefield based, unrealistic "Wolfenstien" action, or basic run & gun. I enjoy historically accurate games that offer interesting storylines, set in Europe, with wide open battle field that I can attack from my own angels at my own rate. I much prefer sniping to run and gun.
1. The Granddaddy that started it all: Medal of Honor (MoH): Allied Assault & the Spearhead Expansion (the second expansion was too tedious and linear - "do exactly this, in exactly this order" - so I leave it out).
2. The giant step forward, Call of Duty (CoD) & its expansion. Superb levels of game play, and an added level of realism that the MOH series never really competed with.
3. CoD2. Although I found the Russian front less contextually engaging as the European flavor of the first CoD.
4. The little known and rarer offering of Commandos Strike Force. The Commandos series was historically an overhead strategy game, but after dismally failing in the third edition, the forth offering switched to a FPS style. The game was very inventive, and the missions were intellectually engaging (not just run & gun) - an outstanding and surprisingly fun game.
5. MoH: Airborne - explained below
I also enjoyed the Hidden & Dangerous Series, but it was too buggy and unstable to be considered a serious contender.
MOH: Airborne offers superb graphics with interesting storylines. The squads will not succeed (basically they will just hold the current line) without you personally turning the tide of battle. The maps are huge, and wide open, so you can run & gun if you want to, or slowly and strategically advance with long range shots. Mission objectives can be accomplished in any order you chose, at your own rate of advance (ex: knock out enemy communications, disable enemy explosives and secure the town).
Why this game is so much better than the competition:
* You chose how you want to play, you can run and gun if that is what you like, you can snipe if that is what you like, or some kind of combination.
* The more enemies you kill with a specific weapon, (including grenades & launchers), you earn upgrades for that specific weapon (like a scope, or larger ammo magazines, of matched and polished bolts for quicker reloads, etc.
* It is a perfect combination of enemy waves. Enemy waves will continue to re-spawn until a certain force size (depending on your location and battle) has been killed - after that point is reached, they stop spawning. Not as easy as kill the 6 guys there and you have cleared the area, and not as tedious as the endless re-spawn until after you take a certain position.
* The maps are huge and authentic feeling (expect for the last - which is very un realistic)
The only cons to this game are:
* First and foremost, it is way, way to short (6 large missions)
* The last map (and Elite Storm Troopers) are completely unrealistic and just plain silly.
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